Initialization
Initialize AATKit
Call AATKitBinding.Init
method passing the configuration object to initialize AATKit.
using UnityEngine;
public class AATKitDemo : MonoBehaviour
{
void Start()
{
AATKitConfiguration aatkitConfiguration = new AATKitConfiguration(
{
//Set desired configuration
TestModeAccountId = 136,
Consent = new AATKitConsent()
{
Type = AATKitConsent.ConsentTypes.ManagedCMPGoogle
}
};)
AATKitBinding.Init(aatkitConfiguration);
}
}
Last updated