> For the complete documentation index, see [llms.txt](https://aatkit.gitbook.io/aatkit-unity-integration/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://aatkit.gitbook.io/aatkit-unity-integration/other/reference/aatkitbinding/methods/setreaddingplacementonresumeenabled.md).

# SetReAddingPlacementOnResumeEnabled

### Overview <a href="#markdown-header-overview" id="markdown-header-overview"></a>

By default, the plugin removes the banner ad when the app is paused and re-adds when app is being resumed. This behavior is designed to prevent the banner from being obscured by the Unity Player View. To disable this feature, invoke this method with a `false` value.

**Note:** Works only on Android platform.

### Syntax <a href="#markdown-header-syntax" id="markdown-header-syntax"></a>

```csharp
void SetReAddingPlacementOnResumeEnabled(enabled)
```

enabled **(REQUIRED)**

*Bool* True if plugin should re-add banner when resuming the app, false otherwise.

**returns&#x20;*****void***

### Examples <a href="#markdown-header-examples" id="markdown-header-examples"></a>

```csharp
SetReAddingPlacementOnResumeEnabled(false);
```
