AATKit Unity Integration
Release Notes
  • Start
    • Setup
    • Initialization
    • App Tracking Transparency
    • Google Mobile Ads SDK
    • Consent
      • Managed Consent
      • Vendor Consent
      • Simple Consent
  • Formats
    • Banner
    • Fullscreen (Interstitial)
    • Rewarded Video
  • Other
    • AATKitSettings Asset
    • AATKitPlaceholderManager
    • Closing the Application
    • Unity 2019.3.X Potential Issue
    • Reference
      • AATKitBinding
        • Properties
          • ScriptLogEnabled
        • Methods
          • Init
          • ReconfigureUsingConfiguration
          • SetDebugEnabled
          • SetDebugShakeEnabled
          • EnableCreativeHistory
          • GetVersion
          • GetDebugInfo
          • IsNetworkEnabled
          • SetNetworkEnabled
          • ShowConsentDialogIfNeeded
          • ShowConsentDialogIfNeededOrRejected
          • EditConsent
          • ReloadConsent
          • IsConsentOptIn
          • SetUserTargeting
          • CreatePlacement
          • CreatePlacement
          • CreateAppOpenAdPlacement
          • StartPlacementAutoReload
          • StopPlacementAutoReload
          • ReloadPlacement
          • ReloadPlacementForced
          • HasAdForPlacement
          • SetImpressionAction
          • AddPlacementToView
          • RemovePlacementFromView
          • StartPlacementAutoReloadWithSeconds
          • SetPlacementAlignment
          • SetPlacementAlignmentWithOffsetInPixels
          • SetPlacementAlignmentWithOffset
          • SetPlacementPositionInPixels
          • SetPlacementPosition
          • SetPlacementContentGravity
          • ShowPlacement
          • SetReAddingPlacementOnResumeEnabled
          • IsFrequencyCapReachedForPlacement
          • MuteVideoAds
          • SetMultiSizeAlignment
          • SetMultiSizeAlignmentWithOffset
          • SetMultiSizePosition
          • AddAdNetworkForKeywordTargeting
          • RemoveAdNetworkForKeywordTargeting
          • SetIsChildDirected
          • SetTargetingInfo
          • SetTargetingInfo (for placement)
          • SetMultiContentTargetingUrls
          • SetContentTargetingUrl
          • SetContentTargetingUrl (for placement)
          • GetScale
          • GetNativeScale
          • SetCollapsibleBannerOptions
          • ConfigureDebugScreen
          • GetAdInfo
        • Delegates
          • OnHaveAd
          • OnHaveAdOnMultiSizeBanner
          • OnNoAd
          • OnPauseForAd
          • OnResumeAfterAd
          • OnUserEarnedIncentive
          • OnObtainedAdRules
          • OnManagedConsentNeedsUserInterface
          • OnManagedConsentCMPFinished
          • OnManagedConsentCMPFailedToLoad
          • OnManagedConsentCMPFailedToShow
      • Other
        • AATKitConfiguration
        • AATKitConsent
        • AATKitDebugScreenConfiguration
        • AATKitAdNetworkOptions
          • AATKitAdMobOptions
          • AATKitAppNexusOptions
          • AATKitDFPOptions
          • AATKitFeedAdOptions
          • AATKitDatonomyOptions
          • AATKitGraviteRTBOptions
          • AATKitSuperAwesomeOptions
            • AATKitSuperAwesomeBannerOptions
            • AATKitSuperAwesomeInterstitialAdOptions
            • AATKitSuperAwesomeRewardedVideOptions
          • AATKitDisplayIOOptions
        • IAATKitStatisticsListener
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On this page
  • Usage
  • Supported ad types
  • Supported methods
  1. Other

AATKitPlaceholderManager

Use dummy ads within Unity Editor

PreviousAATKitSettings AssetNextClosing the Application

Last updated 1 year ago

Plugin provides the AATKitPlaceholderManager feature. This allows you to see some dummy ads inside the Unity Editor when running the play mode.

Usage

Supported ad types

  • Banner320x53

  • Banner300x250

  • Banner768x90

Supported methods

List of the methods working for Unity Editor, provided by the AAtKitBinding class.

Placements

Banner only

Inside the AATKit/Prefabs directory you can find an object called AATKitPlaceholderManager. Please add this object to your project hierarchy, next to the AATKit object. Now you should be able to see dummy ads when AATKitBinding methods are called. Please see the section to check which methods are supported for Unity Editor.

Init
CreatePlacement
ReloadPlacement
StartPlacementAutoReload
AddPlacementToView
RemovePlacementFromView
SetPlacementAlignment
supported methods
Dummy banner ad visible in the Unity Editor
Proper UI hierarchy to let dummy ads work