Initialization
Initialize AATKit
Before reloading and showing ads, you need to initialize AATKit. This should be done as soon as possible, ideally when starting the app. In your dart code, create the AATKitBinding
instance, like:
static final AATKitBinding _aatKitBinding = AATKitBinding();
This object will bridge dart code with native Android/iOS platforms. To initialize AATKit, just call:
_aatKitBinding.initAATKit();
AATKitBinding
dart class has its native equivalents. For Android it is flutter-binding/android/app/src/main/kotlin/com/addapttr/flutter_binding/AATKitBinding.kt
file, for iOS it is flutter-binding/ios/Runner/AATKitBinding.swift
file. Modify these files to adjust AATKit configuration. Just set desired settings using configuration
object in the initAATKit
methods:swi
// Adjust AATKit configuration to your needs
private fun initAATKit() {
...
configuration.setTestModeAccountId(74)
AATKit.init(configuration)
...
}
// Adjust AATKit configuration to your needs
private func initAATKit() {
...
configuration.testModeAccountId = 74
AATSDK.initAATKit(with: configuration)
...
}
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